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tempestmods's Journal
Free Account
Created on 2013-11-18 03:22:56 (#2118851), last updated 2013-11-21 (609 weeks ago)
16 comments received, 22 comments posted
17 Journal Entries, 2 Tags, 0 Memories, 2 Icons Uploaded
Name: | Tempest Mods |
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Storm Warning |
You open your eyes in a claustrophobic glass tube, barely large enough for your body. Nothing seems missing-- you have all your clothes, what you remember carrying a moment ago... but you definitely aren't where you just were. Around you is a gleaming room full of similar tubes, and little robots scurry to and fro on unknown errands. The tube opens before you have a chance to start worrying about lack of air. A cursory search reveals that you also have a new phone, but how you got it you can't tell. On it is a great deal of information-- where you can stay, where you can find the necessities, how to get around. One thing it can't tell you? Where you are, because this sure as hell isn't home. Maybe your new roommate can help you, or maybe you'd better avoid them. Its up to you-- for now you're trapped in a strange new world. Welcome to the calm before the storm. |
Forecast Unknown |
Tempest Fugit is a jamjar-style journal game with a metaplot set to run in fixed “campaigns” of 18 months. At the end of the campaign period, the game’s metaplot and setting will change depending on what happened during the previous campaign. Yes, this means player decisions will have a large impact on the setting and future plot. (Basically, the game is journal-based in format but tabletop in spirit.) Currently, the game is a science fiction game with mystery and horror elements.. |
Emergency Preparedness |
Communities![]() ![]() ![]() Administrative Rules FAQ Reserves Application Taken Characters Permissions Player Directory [Locked] Calendar Hiatus/Drop Modbother Setting/Gameplay Geography/Locations Bestiary Housing Phones Deaths Player Plot/NPC Request |



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